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Text File
|
1995-01-07
|
9KB
|
141 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
SUPERSHOTGUN 1.73 2
GARMOR 1.30 1
BONES1 0.16 2
SERGEANT 16.24 4
SERGEANT 52.78 DEAF/AMBUSH ;13
MEDIKIT 4.33 5
IMP 60.90 DEAF/AMBUSH ;15
IMP 24.36 6
CHAINGUN 1.30 1
DEMON 37.34 DEAF/AMBUSH 4
BARMOR 1.30 1
SUPERSHOTGUN 3.46 MULTIPLAYER 4
ENERCELL 0.65 1
HELMET 0.43 ;1 ;This item is inocuous
SHELLS 1.30 3
SHELLBOX 3.90 9
BARREL 2.44 1
BULLETS 0.87 1
POOLOFBLOOD 0.08 1
SPECTRE 37.34 DEAF/AMBUSH 4
SKULLSPITTER 11.37 DEAF/AMBUSHMEDIUM_AND_HARD 1L
CHAINGUNNER 12.18 MEDIUM_AND_HARD 2L
FLYSKULL 4.87 MEDIUM_AND_HARD 2
BLUEBALL 1.30 2L
ROCKETS 1.30 HARD_ONLY 1
CACODEMON 22.73 DEAF/AMBUSHMEDIUM_AND_HARD 2
PLASMA 0.87 1
CELLPACK 1.73 2
ENERCELL 0.65 MULTIPLAYER 1
CHAINGUN 1.30 MULTIPLAYER 1
BULLETS 1.73 MULTIPLAYER 2
ROCKETS 2.60 2
ROCKETS 2.60 MULTIPLAYER 2
BACKPACK 1.73 2
STIMPAK 0.43 1
SHELLBOX 0.43 DEAF/AMBUSHMEDIUM_AND_HARD 1
SERGEANT 16.24 DEAF/AMBUSHMEDIUM_AND_HARD 4
SHOTGUN 0.87 MULTIPLAYER 1
MEDIKIT 1.73 MULTIPLAYER 2
LAUNCHER 0.87 MULTIPLAYER 1
LAUNCHER 1.73 2
TROOPER 8.12 DEAF/AMBUSH ;2 ;This item is inocuous
TROOPER 4.06 MEDIUM_AND_HARD ;1 ;This item is inocuous
TROOPER 4.06 ;1 ;This item is inocuous
SPECTRE 9.34 DEAF/AMBUSHMEDIUM_AND_HARD 1
FLYSKULL 2.44 1
INVISO 1.73 2
CHAINSAW 0.87 1
BLUEBALL 0.65 MULTIPLAYER 1
PLASMA 0.87 MULTIPLAYERHARD_ONLY 1
ENERCELL 0.65 HARD_ONLY 1
BACKPACK 0.87 MULTIPLAYER 1
CHAINGUNNER 36.54 DEAF/AMBUSH 6L
MEDIKIT 0.87 DEAF/AMBUSH 1
BULLETS 0.87 DEAF/AMBUSH 1
KNIGHT 8.52 DEAF/AMBUSHMEDIUM_AND_HARD 1L
BARON 12.18 DEAF/AMBUSHMEDIUM_AND_HARD 1L
BLUEBALL 0.65 MULTIPLAYERHARD_ONLY 1L
ROCKETS 1.30 MULTIPLAYERHARD_ONLY 1
BULLETS 0.87 MEDIUM_AND_HARD 1
BONES2 5.84 1
BARMOR 1.30 DEAF/AMBUSH 1
POTION 2.60 ;6 ;This item is inocuous
SKELETON 18.27 DEAF/AMBUSHMEDIUM_AND_HARD 1L
DEMON 65.35 DEAF/AMBUSHMEDIUM_AND_HARD 7
FIRETHROWER 9.94 HARD_ONLY 1L
INVISO 0.87 HARD_ONLY 1
LAUNCHER 0.87 MULTIPLAYERHARD_ONLY 1
MEDIKIT 0.87 MULTIPLAYERHARD_ONLY 1
IMP 8.12 DEAF/AMBUSHMEDIUM_AND_HARD 2
SKELETON 27.40 DEAF/AMBUSH 3L
FLYSKULL 2.44 HARD_ONLY 1
FLYSKULL 2.44 DEAF/AMBUSH 1
FLYSKULL 4.87 DEAF/AMBUSHMEDIUM_AND_HARD 2
DEMON 18.67 MEDIUM_AND_HARD 2
SPECTRE 9.34 1
BERSERK 1.73 2
INVISO 0.87 MULTIPLAYERHARD_ONLY 1
CACODEMON 11.37 1
SPECTRE 9.34 DEAF/AMBUSHEASY_ONLY 1
MANCUBUS 23.68 DEAF/AMBUSHHARD_ONLY 1L
ROCKETS 1.30 DEAF/AMBUSH 1
MEGABALL 0.87 HARD_ONLY 1L
MEGABALL 0.87 1L
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 182 ;Strict standard for exact placement
;PER 154 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;